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September will begin with a continuation of the popular gnome quests.
Activity around the gnome-infested areas of RuneScape has increased after the “Fluffy” incident back at the Grand
Tree. Why exactly has Glouphrie’s name resurfaced after such a long time in exile? Where does Golrie get his weird artefacts
from? Who is his grandfather? What was that strange coin machine really all about? How many gnomes does it take to change
a Dorgesh-Kaan lightorb? All these questions may well be answered in the next gnome quest, The Path of Glouphrie.
Did you ever think it was strange that every pirate in Brimhaven
wears an identical black outfit while the pirates of the Asgarnian Ice Dungeon and deep Wilderness wear red? Pirates aren't
known for their strict adherence to uniforms or laws, or anything else for that matter (although some pirates will swear by
the Pirate Code, others will merely swear about it). So this month they'll be casting off their monotonous garb and donning
a far more varied range of costumes and clothes to make even the most swashbuckling pirate reach for his fashion magazine.
Perhaps you'd best not ask where they'll be getting this fancy new stuff though, or whether they're planning to pay for it.
Children of all shapes and sizes across the world will also be getting
a makeover this month, if they can be persuaded to stand still long enough for the Makeover Mage to work his/her magic.
September will also bring you the next Achievement Diary. Following
its success in the first of the Guaranteed Content polls, players will be able to explore the city of Varrock and surrounding
areas; ranging from the small town of Edgeville to the west, through to the east near Paterdomus, the Temple on the edge of
Morytania. Discover areas you may not have seen before in Varrock and complete the various tasks to obtain very useful rewards!
You may be surprised at what you can do in this popular region.
The druids and herbalists had their annual convention and felt that
identifying the herbs really wasn't the hard part of their job. The hard part was cleaning the leafy things! So the herbalists
will be busy later this month, identifying everyone's herbs and sorting them into cleaned and grimy instead of identified
and unidentified. So don't be surprised when you see your herbs' names change, it's just your friendly neighbourhood herbalist
giving you a hand. This should make it easier for you to know when you're buying a specific herb, rather than ending up with
something you don't want. They've also gone around properly naming all of your unfinished potions, so you'll know exactly
what you have in that odd-coloured vial.
Ever since the Zamorak Magical Institute discovered that Saradomin's
wizards had found altars to create runes, they've been itching to get an altar of their own. Their time has almost arrived:
a new altar has been unearthed and it is unlike anything the mages have ever encountered. It will grant the ability to create
runes higher than their normal skill requirements, but it's just a wee bit unpredictable...
You'll also be getting a new Players' Gallery, Postbag from
the Hedge and a new entry for the Lores and Histories.
Postbag from the hedge Pete's postbag has been stuffed to the brim
with wonderful letters this month. Captain Murphy's onto the business idea of the century, the TzHaar explain a little about
Jad and Thurgo just loves pie!
Head over to this month's Postbag from the Hedge to read these and more.
Once you've read those, the Wise Old Man has a challenge for you!
Keep sending letters to your favourite characters
- Postie Pete needs to work off all the pies he ate while visiting Thurgo.
During the great god wars, many smaller battles were fought between
the followers of different deities. Sometimes these battles were fought for strategic advantage, many for items of power and
others due to age-old enmities. One battle was fought over the possession of an extremely powerful weapon: the godsword.
History has it that the aviantese were protectors of the godsword
and, when attacked by followers of Zamorak, several other gods came to their aid; fighting to stop the sword falling into
the hands of the one they call the Usurper. The followers of Armadyl, Bandos and Saradomin struggled against an army of Zamorakians
and, during this battle, the sword became shattered. Both sides cast powerful spells, attempting to destroy their enemies
and freeze them into solid statues of ice. Now, after aeons have passed, the path is clear to explore these caves, but beware:
the denizens of the caves are thawing out!
Any adventurer brave, strong or foolish enough can explore the caves,
finding rich rewards for their efforts. Aside from the godsword - a two-handed weapon that allows you to change the hilt once
it has been reforged, using a variety of special attacks - there is a new set of melee armour, a level 70 Ranged and a combination battlestaff for mages. It is also rumoured that one of the new Slayer creatures in the dungeon may be in possession of a pair of dragon boots!
The dungeon complex itself covers four mapsquares and contains a
new race, four boss-monsters, new Slayer creatures and a host of old enemies for you to fight. Keep in mind that these creatures
hark back to a different, harsher time when only the fittest survived. Expect, then, to find that your adversaries are slightly
more powerful than their modern-day counterparts!
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